Cross-platform native RTS · Windows, macOS, Linux, Android, and iOS

Nomos

Capture Oracles. Grow your light. Control the lattice.

Nomos is a calm real-time strategy game where you send liquid light through continuous sacred-geometry lanes. Claim gray Oracles, raise your capacity, then overwhelm rival light before the arena belongs to them.

26
exported arenas
Native
all major platforms
Planned
$4.99 desktop · $2.99 mobile
Signature arena · Metatron's Cube
Metatron's Cube arena render exported from Nomos

Signature art uses Metatron's Cube from exported game data. Native observer capture is in the press kit. Join the launch list for store availability.

Native launcher

How you will play Nomos

These are the real paths inside the cross-platform native app. The website shows exported arenas and replays — not a substitute for native controls.

01

Journey

Sequential campaign across exported arenas. Early maps stay calm; later lattices escalate for seasoned players.

02

Tutorial

Replayable Training Triangle coaching: selection, capture crescents, level-up input, and Oracle ring reading.

03

Arena

Pick any map on demand, tune difficulty, and play or watch native-style matches with live Oracle previews.

04

Observer

Watch the lattice breathe without sending flows — ideal for studying sacred-geometry pressure before you commit.

How it plays

Simple to read. Deep under pressure.

Nomos keeps the screen calm: Oracles show ownership and strength, lanes show legal paths, and comet flows show every decision in motion.

01

Capture Oracles

Tap or click a connected gray Oracle to send half your stationed light across the lane.

02

Grow your light

Owned Oracles generate light over time. More Oracles means more capacity and more pressure.

03

Upgrade wisely

Reinvest into key Oracles so they hold more light, survive longer, and anchor the lattice.

04

Control the arena

Send clean liquid-light waves through the lattice and collapse rival Oracles before they outgrow you.

Game-exported arenas

Metatron's Cube leads the arena language.

These previews consume the same exported map data used by the Replay Theater. Metatron's Cube is the signature proof: continuous cyan lanes, glassy Oracle cores, and owner-colored light stay consistent as the game changes.

  • Black void/starfield foundation.
  • Glassy Oracles with readable ownership.
  • Continuous lanes instead of dotted placeholders.
  • Liquid-light flow language across marketing and gameplay.
Explore all arenas
Metatron's Cube exported map fallback

Metatron's Cube

13 Oracles · 78 lattice lanes

Flower of Life exported map fallback

Flower of Life

19 Oracles · 42 lattice lanes

Golden Ratio Spiral exported map fallback

Golden Ratio Spiral

13 Oracles · 21 lattice lanes

Launch list

Get the release notice when Nomos goes live.

Store pages are still being prepared for Steam, Google Play, Apple platforms, and desktop builds. Nomos is planned as a pay-once premium game: $4.99 on desktop and $2.99 on mobile, with no ads or microtransactions.

Pay onceNo adsNo energy timersOffline-capable strategy
$4.99PC launch · mobile $2.99
Tell me when Nomos is ready for

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Launch pricing

Planned premium pricing.

Nomos is planned as a pay-once premium strategy game before store launch. Prices below are targets, not live checkout yet.

Desktop$4.99

Steam + DRM-free PC / Mac / Linux

Premium indie pricing that avoids the cheap-app signal while staying impulse-friendly.

Mobile$2.99

Android + iOS

Lower mobile entry price, still pay-once and ad-free. Limited-time promos may happen later.

Deluxe later+$3–$5

Optional soundtrack / artbook / dev notes

Held until the extras are real. The base game remains complete without deluxe content.

Direct sales stay fair.

If Nomos sells directly from this site later, the base game price should stay aligned with Steam. Bonus bundles can add wallpapers, soundtrack, artbook, or developer commentary without undercutting Steam customers.

Platform status

Real builds first. Store links when they are real.

Nomos is being packaged across desktop and mobile. Until official store pages exist, every platform CTA routes to the launch list instead of a fake button.

Windows

Build ready

x64 and ARM release packages are part of the native pipeline.

$4.99 PCNotify me

macOS

Build ready

Intel and Apple Silicon builds are produced through the Mac VM builder.

$4.99 desktopNotify me

Linux

Build ready

x86 and ARM Linux release packages are supported by the remote builder.

$4.99 desktopNotify me

Android

Store prep

APK/AAB builds exist; Play listing follows signing and entitlement setup.

$2.99 mobileNotify me

iOS

Account required

iOS packaging is ready for Apple signing and App Store submission.

$2.99 mobileNotify me
Built native

Fast, clean, and mechanically honest.

Nomos is built as a native Rust/Bevy game so the website can showcase the real renderer, exported maps, and actual gameplay capture instead of imitating the game by hand.

Game-truth website pipeline

Run npm run sync:game-assets to refresh website media from native captures and exported map artifacts.

Private, premium posture

No ad stack, no energy timers, no invasive monetization. The site exists to explain the game and collect launch interest.

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